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I played two games in Koei's prolific Warriors series at TGS: the Wii-exclusive Samurai Warriors 3, and the PS3/360 port of the PSP's Dynasty Warriors Strikeforce. The two games were as different from one another as two Warriors games could be, though, of course, both games stuck to the Warriors foundation of controlling a historical war hero as he or she beats several thousand enemy soldiers on a crowded battlefield. Both seem like high-quality entries, each offering compelling reasons for lapsed combatants to return to the fight. Continue reading Hands-on: Dynasty Warriors Strikeforce (360/PS3), Samurai Warriors 3 (Wii)Hands-on: Dynasty Warriors Strikeforce (360/PS3), Samurai Warriors 3 (Wii) originally appeared on Joystiq on Mon, 05 Oct 2009 21:30:00 EST. Please see our terms for use of feeds.Permalink | Email this | Comments
I played two games in Koei's prolific Warriors series at TGS: the Wii-exclusive Samurai Warriors 3, and the PS3/360 port of the PSP's Dynasty Warriors Strikeforce. The two games were as different from one another as two Warriors games could be, though, of course, both games stuck to the Warriors foundation of controlling a historical war hero as he or she beats several thousand enemy soldiers on a crowded battlefield. Both seem like high-quality entries, each offering compelling reasons for lapsed combatants to return to the fight.
Continue reading Hands-on: Dynasty Warriors Strikeforce (360/PS3), Samurai Warriors 3 (Wii)Hands-on: Dynasty Warriors Strikeforce (360/PS3), Samurai Warriors 3 (Wii) originally appeared on Joystiq on Mon, 05 Oct 2009 21:30:00 EST. Please see our terms for use of feeds.Permalink | Email this | Comments