Clayton Miller's 10/GUI project is developing and demonstrate an interface that goes beyond the standard mouse. The mouse as it is currently designed forces the user to operate using a single finger. This limitation is well understood and --in fact-- window-based GUI's have been designed around this limitation.
In the video below the concepts behind a 10 finger interface and a 3-D window system are demonstrated.
Hopefully you just read Michael's post about Why Desktop Touch Screens Don’t Really Work Well For Humans. The answer is so simple that a lot of people overlook it: No one wants to hold their hands at monitor-level all the time, you'd get tired very quickly. If you're looking for a quick answer as to why many touch screens like the TouchSmart line haven't seen success in the past, that'd be it. But that's not good enough. We need a solution, because as much as some people would like to hold on to the past, we're not going to be using a keyboard and mouse forever to interact with computers.Certainly, having a touch screen computer that sits at an angle like an architect's desk is one solution. The issue there is that you need the screen to be big enough so that your hands don't completely obstruct what you're doing. Hopefully Microsoft will unveil some version of the Surface that works like that. But another potential solution comes by way of a brilliant proof of concept video for something called 10/GUI.
Hopefully you just read Michael's post about Why Desktop Touch Screens Don’t Really Work Well For Humans. The answer is so simple that a lot of people overlook it: No one wants to hold their hands at monitor-level all the time, you'd get tired very quickly. If you're looking for a quick answer as to why many touch screens like the TouchSmart line haven't seen success in the past, that'd be it. But that's not good enough. We need a solution, because as much as some people would like to hold on to the past, we're not going to be using a keyboard and mouse forever to interact with computers.
Certainly, having a touch screen computer that sits at an angle like an architect's desk is one solution. The issue there is that you need the screen to be big enough so that your hands don't completely obstruct what you're doing. Hopefully Microsoft will unveil some version of the Surface that works like that. But another potential solution comes by way of a brilliant proof of concept video for something called 10/GUI.
In the video below the concepts behind a 10 finger interface and a 3-D window system are demonstrated.
....brad....