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Marc Owens's augmented reality project "Avatar Machine" puts its users in VR helmets that display the world around them as though they were playing a third-person game, so that their own body is seen from behind. Owens theorizes that "The system potentially allows for a diminished sense of social responsibility, and could lead the user to demonstrate behaviors normally reserved for the gaming environment." (Avatar Machine (via Beyond the Beyond)
Marc Owens's augmented reality project "Avatar Machine" puts its users in VR helmets that display the world around them as though they were playing a third-person game, so that their own body is seen from behind. Owens theorizes that "The system potentially allows for a diminished sense of social responsibility, and could lead the user to demonstrate behaviors normally reserved for the gaming environment." (Avatar Machine (via Beyond the Beyond)